DoW2 and 3DS Max
For the longest time I have wanted to see something I have made in a game, honestly it’s a silly little dream of mine one hampered mainly by my chronic laziness and lack of any discernable talent but this hasn’t killed the dream!
To this end I’ve always been interested in modding and the scene around it but as above I have never taken the time to learn how to mod and so have done nothing to be proud of. A few years ago I used to play Dawn of War, the popular Warhammer 40K RTS by Relic, but it wasn’t until maybe the expansion Soulstorm came out that I even noticed there was a modding scene for it and Christ it was a real mod scene, there are absolutely loads of brilliant mods both cosmetic and otherwise out for DoW but I only really played Firestorm over Kronous because of the plethora of content it added.
Anyways, enough reminiscing, DoW2 is out now and I feel strongly that I want to mod for it and thankfully I am able to get the tools to do so. Due to being a student (kind of) It was pretty easy to get a copy of 3DS Max 2010 from Autodesk for free, albeit with a 13 month limit, so I have begun to learn how to use it. Currently I am just getting used to to interface but it does not seem as difficult as I first thought, once I feel confident enough I will post a couple of renders on here.
It was my hope to be able to mod DoW2 at least cosmetically with Max, but unfortunately the scripts provided by the Relicnews forumite Santos will not work for me, strangly they work for everyone else so no doubt like usual I have fucked up somewhere along the line, but I really want to get this to work so I’m not going to shrug and forget about it! It is time to moan and whinge and hope Santos will take notice and help me.
The good thing is, in the mean time I can learn Max and try getting models in the UDK as well as attempting to build my own game with it.
